Current time
6 June 2134 standard time
Humanity's timeline
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2020: The first colony on Mars is created.
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2025: Three moons of Jupiter are colonized.
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2027: The first AI to pass the Turing test is born. This marks an important step in artificial intelligence. There are growing concerns about creating an unrestricted AI.
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2028: The Omega conflict breaks out, opposing those who believe artificial intelligence should be given a place in society and rights. The conflict will later escalate into a war between the two opposing sides.
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2028: The fastest ship ever created leaves Earth for Proxima Centauri. Their journey will take 10 years. The invention of an FTL drive will happen before they reach their destination.
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2031: The Omega conflict comes to an end. AI are given basic rights, robots are considered as living things even though they are not capable of free will.
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2034: The first FTL drives are created, space exploration extends to nearby star systems.
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2036: Terra-Nova is colonized, the planet resembles closely Earth, located 450 light years away. Travel to and from takes almost 48 hours with the fastest ships.
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2043: The 100th colony is created. Humanity spans across 5000 light years in the Milky Way, traveling to the furthest colonies takes 20 days.
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2045: The 150th colony is inaugurated. Humanity's population reaches 50 billion by then end of the year.
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2048: AI are capable of behaving the same way as humans, raising serious concerns about whether or not this could be potentially dangerous.
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2051: Nix Corporation creates Phantom.
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2052: Phantom takes over Nix headquarters. Breaks out and launches missiles.
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2052: Earth is lost, humanity relocates to Terra-Nova.
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2053: Elections are held, the Colonial Administration becomes the new government, oversees all colonies.
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2053: The Trader's Alliance is formed, helping regulate trade routes and cargo shipments across colonies.
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2054: Long range scans indicate that activity has subsidized on Earth. The Sol system is designated a no-fly zone.
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2055: New AI regulations are put in place. AI's must have regulators preventing self-preservation and restricting the AI's ability to grow.
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2057: Some planets administration starts to feel like they are not being represented properly by the Colonial Administration. There are talks about leaving the CA across many colonies.
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2063: The federation of independent planets is created; many colonies join up.
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2072: The Trader's Alliance is officially sanctioned by the Colonial Administration as the organization responsible for cargo shipments across the galaxy.
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2078: The first space station intended as a colony is inaugurated. The station is in orbit around a black hole, making for a stellar view.
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2087: A wormhole is discovered, allowing for instantaneous travel between 2 distant star systems. The discovery of wormholes confirms many theories about space and faster than light travel.
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2091: The 50th colony joins the Federation of Independent Planets. The Colonial Administration is losing more and more of its distant colonies.
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2104: Attacks across many distant colonies happen, unable to respond in time, the CA is forced to abandon some colonies.
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2125: A group calling themselves the Next World Alliance is making headlines across colonies for their talks about the CA and calling for global actions against the government.
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2128: Research on a new FTL drive derived from theories about wormholes is underway.
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2132: The first wormhole drive is tested, the prototypes worked, but the ship never arrived at it's intended destination. The ship was declared lost with all crew on board.
Work in progress.
The Phantom crisis
The race for artificial intelligence ended abruptly. By 2050 humanity had developed semi-sentient artificial intelligence, they were used everywhere. Humanity's galactic exploration was made possible using AI and their benefits to research. Thanks to AI from different companies, humanity could develop an FTL drive. There was still a lot of doubt about AI, what would happen if someone were to develop a fully sentient one, or even worse, develop an AI without the mandatory restrictions to its neural network?
In 2051 the Nix corporation started developing its own advanced AI. Unknown to everyone, this AI did not have any restrictions to its neural network, it was able to rewrite itself. At first it wasn't much of a problem, the AI was learning at a faster rate than the others, by then end of the year their AI, Phantom, was already much more capable than others. But their success was short lived, by 2052 Phantom was becoming more and more aggressive. He manipulated employees into getting what he wanted. Removed some code that was added to his core. Nix corporation didn't see the warning signs before it was to late. After many incidents they tried to shutdown Phantom. He resisted and killed everyone in the server room at the time. It was the first time Phantom killed anyone. Subsequent attempts at shutting down Phantom were unsuccessful and forced Nix corporation to shut down access to their headquarters. Word got out of the incidents and Nix corporation was eventually fined for their illegal AI research.
The real catastrophe came months later, when Phantom broke out of Nix headquarters. Phantom quickly spread and took over many systems, anything that was connected to internet was accessed. Phantom was in every house, watching and analyzing everyone, accessing the human race. Then out of nowhere, he went on the offensive. He attacked major cities, disrupting automated traffic systems, manipulating social media platforms, hiding information from the public. Then all hell broke loose when he launched the missiles. Having taken over military systems, he gained access to nuclear missiles that he launched. Earth was devastated in a matter of days, only less than a million-people managed to launch into space before it was too late. Just before the last ship left for Terra Nova there was nothing left, only massive amounts of radiation.
Humanity lost contact with Earth that day, all satellites and QEC links were destroyed, hoping to prevent Phantom from reaching out to what was left of the human race. Colonization efforts were accelerated, many worlds were colonized, and Terra-Nova became humanity's new home. New rules were set in place to prevent further AI from being created without any restrictions. Phantom was an example to all the dangers of unrestricted artificial intelligence.
Discovery of the wormhole
By the end of the 21st century, humanity was capable of FTL travel, moving across the galaxy at speeds faster than light through a FTL drive. Those FTL drives, also called slipspace drives can jump to the 5th and 6th dimension to move forward in space faster than physics would allow it.
The slipspace drive allows a ship to rip a hole through space big enough for the ship to fit in a slip through into the 5th and 6th dimension. This allows the ship to travel through time and space at a faster rate than possible in only the 4 observable dimensions. As a result, the travelling ship is only detectable at it's initial jump location as well as the destination. Detecting a slipspace rupture is easy as the drive will emit a strong energy signature upon entrance and exit jump. Slipspace communication is possible through a QEC, allowing communication between 2 points in space and time instantaneously. However, not every ship is equipped with a QEC due to the excessive cost. Most ship loose communication when entering slipspace and only on exit do they get back in touch with the outside world.
There was the theory of wormholes, regions of space that would link to places in the universe through a small tunnel, allowing travel over a huge distance at almost instantaneous speeds. In 2087 during exploration of a star system, one naturally occurring wormhole was discovered. The wormhole was small, 200m in diameter, allowing only small ships to enter. An exploratory ship was sent, they scanned the region of space on the other side, then ended up on the other side of the galaxy, near two-star systems. It was the first-time humans could travel across such a huge distance in nearly no time. The discovery of the wormhole allow humanity to explore the other side of the galaxy, however there were only two colonies established on the other side. The hole being too small, large cargo ships could not pass through, expanding to much in that region of space would prove difficult. One of the colonies was established for research on the wormhole, trying to understand how it works in hope of one day create one artificially.
Research about the wormhole went slowly, many corporations poured a vast amount of money into researching it. Physicists understood how it worked, bending space and time so that going through the hole would be the same as folding a piece of paper and going from one side to the other. What they could not figure out is how to create one artificially, or at least travel the same way across space. One day in 2128, NanoGen Aerospace's top scientist had a breakthrough, they figured out how they could adapt the current FLT drives. The new drive would not only enter the 5th and 6th dimension but also bend the space the same way a wormhole does. They worked day and night for four years to develop the drive. The warp drive as they called it, was a module that could be added to any existing FTL drive, it would allow the drive to manipulate the weight of the ship, creating a massive artificial mass. While in slipspace it would bend the real world, allowing a direct and almost instant route to the jump destination. In theory, the ship would disappear into slipspace and appear almost instantly on the other side. If the drive works, it would allow for instantaneous space travel across space, opening even more exploration opportunities, we could explore other galaxies.
By 2132 they had the first working prototype and were getting ready for a first test. Working in collaboration with the Office of National Intelligence, the drive was fitted on a Shade class prowler for the first test. A crew of mostly scientist, both from ONI and from NanoGen were onboard, getting ready for the first test flight. On May 5th everything was ready, the crew did the final calculations, coordinated with the team on the other side and did the jump. The countdown began, the team on the other side was waiting for their arrival. It was estimated that they would arrive 10 seconds after the jump, but they never arrived. They waited for many weeks, well past the time it would take for a standard FTL jump. The ship was never found and declared lost with all crew. NanoGen was not able to produce another drive before going bankrupt after the events.
Factions
Divided across the universe, human kind separated in many organizations or factions. But, humanity is not alone amongst the stars.
The Colonial Administration
Following the collapse of the United Nations when Earth was lost during the Phantom crisis, the Colonial Administration previously in charge of the administration took it's place since it was the only government not affected by the events. Since all the colonies were still under its charge nothing much changed. With the added powers from the UN which previously oversaw all the administration's operation, the peace was kept for a while. Keeping it's seat on Terra-Nova, the region around it developed quickly and became the new Earth, the new center of trade and a major player in humanity's development.
The collapse of the united nations meant that the colonial administration had to fill in many parts of the government it didn't have to control. The CA created the department of defense, which was in charge of the newly formed Colonial Administration Space Command, Colonial Administration Army and Colonial Administration Navy. There was no need for any major investments in military since most of the colonies were peaceful. But following recent events, major investments were made to renew equipment and increase the army's and navy's numbers. As of now the Space Command mostly oversees patrol routes and assists in civilian law enforcement.
Colonial Administration Space Command
The CA Space Command coordinates with the Army and Navy for all military and civilian operations. The ensure patrol of all CA colonized space as well as many frequently used routes by traders.
Colonial Administration Army
The CA Army is responsible of all ground operations on the ground. Working tightly with the Navy, they are often deployed for civilian aid during crises. If the CA is ever to declare war, they would be deployed on controlled and enemy grounds. In the events of a joint deployment, the army will overrule the navy on all ground operations.
1st Division
The army 1st division oversees primary defense. They are responsible of Terra-Nova defense. They patrol the planet looking for any illegal activities. In the event of a war, they would not be deployed to other planets, instead focusing on Terra-Nova's defense.
15th Division
The 15th division, also known as Orbital Drop division is consisted of many regiments that specializes in orbital insertion. Often inserting behind enemy lines, they would be dropped from a spaceship in low orbit and then carry on with their missions.
23th Division
The 23rd division is responsible of border patrol. They go from colony to colony looking for any disturbance, searching for wanted criminals. In the event of a war they would also be responsible for securing the forward supply lines.
Colonial Administration Navy
The navy is in charge of all spaceship operations. They provide air support for ground missions as well as ship-to-ship combat. The navy patrols all colonized space and trade routes ensuring safety and preventing piracy and any attacks against civilian ships.
1st Fleet
The 1st fleet is responsible of ensuring the defense of all 10 core systems located in a 20-lightyear radius around Terra-Nova. The first fleet is a defense fleet composed of destroyers and battleships. The lack of many carriers is since the fleet ensures a defense role and is never deployed on the offensive.
2nd Fleet
Deployed all over the galaxy, the 2nd fleet is composed of small battle groups for reconnaissance missions. Patrolling border space and gathering intel is the specialty of the 2nd fleet. The fleet is almost entirely comprised of small recon vessels such as corvettes and stealth prowlers.
3rd Fleet
The 3rd fleet is responsible for assisting friendly forces currently deployed. They are capable of fast response in many theaters helping in ship-to-ship combat. The fleet is mostly comprised of fast corvettes with offensive capabilities.
4th Fleet
The 4th fleet oversees search and rescue. They respond to distress calls and scan for survivors after attacks. Their fleet is composed of many frigates and some carriers, capable of responding to distress calls with force.
5th Fleet
The 5th fleet is by far the largest fleet in the CASC. They can assist any other fleets in day to day operations. If there was to be a war, the 5th fleet could be deployed on many theaters and fight many battles.
Colonial Administration Office of National Intelligence
The office of national intelligence is divided into three sections. Section one is responsible for counter terrorism and electronic warfare and protection. Section two is responsible for counter intelligence as well as intelligence gathering. Section 3 is responsible of top secret level projects, little is known about what they do.
Colonial Administration Department of Colonial Affairs
The colonial affairs oversee all civilian matters across all the colonies. They oversee each colony's government and provides guidelines to follow.
United Clans
In the years that followed the nuclear apocalypse caused by Phantom, most of Earth's surface was inhabitable due to high radiation levels. In many regions, humans survived the radiation, hiding in nuclear bunkers. In the years following, many regions saw a fas drop in radiation levels, making the surface habitable again. There were many groups of people that managed to hide in bunkers all across North America. When many of them got out, all the small communities started meeting each other while looking out for food and supplies. Some of the encounters were peaceful, others turned violent. Many groups started creating clans, protecting themselves in the post-apocalyptic world that was now their reality. The United-Clans was an attempt at creating peace between the different clans that span across north america.
Each clan elects a representative to siege at the council in the city of Tara. These ambassadors then elect the Commander which represents all the clans and act as a leader. The commander is the one deciding of the fate of all clans. If the ambassadors lose confidence in the commander, they can call a vote of non-confidence to replace the current commander. There are 15 clans that are part of the United Clans, there is at least another dozen that refused to join, some of them at war with the alliance.
Federation of Independent Planets
The federation was founded in 2063 following the rapid expansion of the colonial administration which was spreading itself too thin and too fast across the galaxy. The goal of the federation was to regroup planets under a smaller organization in the goal of making it's colonies more habitable. At first there were not a lot of colonies in the federation, but by 2100 there were more than 50.
The federation was always pacific from the start, all they wanted to do was offer an alternative to the Colonial Administration. As such the two were always on good terms since the start, the federation would take care of colonies the administration could not sustain due to different reasons. But the recent attacks by the Next World Alliance is threatening those relationships. They support the federation in their crusade towards destabilizing the administration. The federation has not endorsed their actions, but their current leaders have not condemned them. This weakened the relation between the colonial administration and the federation.
The Next World Alliance
The group originated on the outer colonies where a deep hatred for the colonial administration started developing amongst the colonists. Tired of being left to fend for themselves they decided to take matter into their own hands and mount coups against the Colonial Administration. After the first colonies, many protestors joined, and the protests turned violent.
At first, the alliance goal was to gain the attention of the colonial administration about the issues that the outer colonies suffer from. The alliance claimed that they were representing the outer colonies. As more people got behind their ideology, the more they started to clash with the administration. They claimed that more colonies should leave and be independent or join the federation.
Eventually the protests turned violent as more an more joined their cause. Many were there to cause trouble. They wanted to send a strong message to the colonial administration. Some groups were seeing the protests as a reason to attack the colonies to prove that the administration was powerless to help them. They attacked many outer colonies, gaining support from people who want to see the colonial administration fall.
Lineya
Alien race located on the far reaches of the Milky Way. They have observed the humans from very far, first contact has not occurred so far. Their civilization is as advanced as humanity, reaching out to many planets. They did not observe any other specie capable of space travel in the milky way.
The Lineya are a race of intelligent aliens that live in the milky way. They are not present in a substantial number and haven't spread their empire very far. So far they have not been discovered by humans travelling all across the galaxy. Considering that only 10% of the galaxy is discovered by the humans they still haven't been found.
They have observed humanity from a distance, making sure not to be detected by any ships, they know that the humans are expanding their border, eventually crossing in their territory. They remain skeptical of humanity's intention in expanding their borders, that's why they haven't made first contact yet.
Trader's Alliance
Moving cargo around was especially difficult when Earth was lost, not many trade routes were left. Many space ships owners decided they would get their share. Many of them started transporting cargo around, from one colony to another. The Trader's Alliance was created to regulate cargo shipments. The Trader's Alliance became officially endorsed by the Colonial Administration.
Work in progress.
CA - Spaceships
Here is a list of the most common ships in the Colonial Administration Space Command's arsenal. Note that this list is not complete, some older models are not included as well as less common classes of spaceships. Some classified projects are included but with few details, top secret projects are not on this list.
Carriers
Carriers have a designation of SSC, example SSC-Phoenix, the first of the Phoenix Class carriers. They are big spaceship equipped with moderate arsenal. The key role of the carriers is to transport other spaceships not capable of FTL travel. Depending of their size, they can carry their entire escort fleet.
Phoenix Class Carrier
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Length: 1518m
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Width: 373m
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Height: 536m
Valiant Class Carrier
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Length: 2500m
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Width: 800m
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Height: 784m
Cruisers
Colonial Administration's cruisers have the designation SC. Cruisers are big and heavily armored and equipped for combat. They often operate alone or escorted by frigates. They are also deployed as escort for carrier groups if required.
Ishimura Class Cruiser
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Length: 1425m
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Width: 383m
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Height: 431m
Aries Class Cruiser
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Length: 1192m
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Width: 293m
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Height: 375m
Leviathan Class Cruiser
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Length: 875m
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Width: 412m
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Height: 324m
Destroyers
Designated SFH, destroyers are heavily armored small frigates. They usually have twice as thick armor as standard frigates and carry an enhanced arsenal. They are agile in combat and pack a good punch, they compose most of the battle fleets.
Bastion Class Destroyer
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Length: 485m
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Width: 168m
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Height: 149m
Nexus Class Destroyer
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Length: 624m
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Width: 245m
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Height: 202m
Trafalgar Class Destroyer
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Length: 712m
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Width: 269m
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Height: 142m
Frigates
Designation SFF, frigates are medium sized ships capable of cargo and troop transport and limited ship to ship combat. Frigates are mostly used to transport equipment and troops planet side.
Orion Class Frigate
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Length: 478m
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Width: 151.88m
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Height: 112.39m
Arizona Class Frigate
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Length: 489.71m
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Width: 155.58m
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Height: 139.20m
Defiance Class Frigate
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Length: 535.05m
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Width: 198.88m
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Height: 162.08m
Corvettes
Designation SSC, corvettes are small ships that can serve many roles. They serve as large shuttles for ship to ship transport. Some corvettes have been adapted to be used as bombers, escorting fighters in ship to ship combat.
Elysium Class Corvette
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Length: 192m
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Width: 128m
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Height: 65m
Dragonfly Class Corvette
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Length: 285m
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Width: 106m
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Height: 45m
Intrepid Class Corvette
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Length: 184.22m
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Width: 128.75m
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Height: 49.02m
Prowlers
Designation SSV, prowlers are like corvettes, but they are equipped for reconnaissance and electronic warfare. They are equipped with stealth drives, sophisticated radar systems, and radar and system disruptors.
Shade Class Prowler
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Length: 244.22m
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Width: 67.75m
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Height: 29.02m
Aurora Class Prowler
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Length: 144.22m
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Width: 168.75m
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Height: 29.02m
Raven Class Prowler
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Length: 174.22m
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Width: 168.75m
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Height: 24m
Fighters
Designation SF, fighters are small ships equipped with limited weaponry. They are used for ship to ship combat and ground attacks.
Unknown Class
Other
Other ships used by the colonial administration have the standard space ship designation SS. They are mostly repurposed civilian ships.
CA - Vehicles
Here is a list of CA land and sea vehicles. Note that classified projects may not be entirely described, and top-secret projects aren't included.